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A non-lethal combat specialist with a protective shield and a baton that stuns opponents.
ShieldSecurity

S.H.I.E.L.D. Security is unlocked at 2 stars, which costs 45 shards.

TraitsEdit

Allegiance Hero
Jursidiction Global
Origin Skill
Class Protector
Team/Organization S.H.I.E.L.D.
Extra Minion

StatsEdit

Tier 1 Level 1
Health 111
Damage 31
Armor 11
Focus 59
Resistance 71
Crit Damage 130
Crit Chance 10
Dodge Chance 0
Block Chance 0
Block Amount 10
Accuracy 100
Speed 100

AbilitiesEdit

Stun Baton
ShieldSecurityBasic Effects Single Opponent Damage, Stun, Slow
Energy Cost Damage 0
Start Energy 0 0
Level 1 Attack primary target for 70% damage. 20% chance to apply Stun for 1 turn. Apply Slow for 1 turn if Stun is not applied to target.
Level 2 Attack primary target for 100% damage. 20% chance to apply Stun for 1 turn. Apply Slow for 1 turn if Stun is not applied to target.
Level 3 Attack primary target for 140% damage. 20% chance to apply Stun for 1 turn. Apply Slow for 1 turn if Stun is not applied to target.
Level 4 Attack primary target for 140% damage. 25% chance to apply Stun for 1 turn. Apply Slow for 1 turn if Stun is not applied to target.
Level 5 Attack primary target for 180% damage. 25% chance to apply Stun for 1 turn. Apply Slow for 1 turn if Stun is not applied to target.
Level 6 Attack primary target for 220% damage. 25% chance to apply Stun for 1 turn. Apply Slow for 1 turn if Stun is not applied to target.
Crowd Control
ShieldSecuritySpecial Effects Single Opponent Damage, Stun
Energy Cost Damage 4
Start Energy 4 4
Level 1 Attack primary target and adjacent enemies for 50% damage. 30% chance to Stun a target for 1 turn.
Level 2 Attack primary target and adjacent enemies for 80% damage. 30% chance to Stun a target for 1 turn.
Level 3 Attack primary target and adjacent enemies for 80% damage. 35% chance to Stun a target for 1 turn.
Level 4 Attack primary target and adjacent enemies for 120% damage. 35% chance to Stun a target for 1 turn.
Level 5 Attack primary target and adjacent enemies for 120% damage. 40% chance to Stun a target for 1 turn.
Level 6 Attack primary target and adjacent enemies for 160% damage. 40% chance to Stun a target for 1 turn.
S.H.I.E.L.D. Agent
ShieldSecurityPassive Effects Allies Taunt, Increase Block Chance, Increase Block Amount
Energy Cost Passive N/A
Start Energy N/A N/A
Level 1 When an ally drops below 50% Health, Taunt for 1 turn.
Level 2 When an ally drops below 50% Health, Taunt for 1 turn. +5% Block chance.
Level 3 When an ally drops below 50% Health, Taunt for 1 turn. +5% Block chance. +5% Block Amount.
Level 4 When an ally drops below 50% Health, Taunt for 1 turn. +10% Block chance. +5% Block Amount.
Level 5 When an ally drops below 50% Health, Taunt for 1 turn. Gain +15% Block chance. Gain +5% Block Amount.

GearEdit

Expand to View Gear
Tier 1

Security Clearance
Focus Cat Green
+4 Damage
+5 Focus


S.H.I.E.L.D. Barrier
Gear ShieldSecurity
+8 Armor
+11 Resistance


S.T.R.I.K.E. Tactics Manual
Damage Cat Green
+10 Damage
+1 Focus


Serum 612
Health Cat Green
+100 Health
+1 Resistance


Beta Cloth
Armor Cat Green
+9 Health
+8 Armor


Secure Comlink
Resist Cat Green
+19 Health
+5 Resistance


Tier 2

Security Clearance
Focus Cat Green
+4 Damage
+5 Focus


S.H.I.E.L.D. Barrier
Gear ShieldSecurity
+20 Armor
+12 Resistance


S.T.R.I.K.E. Tactics Manual
Damage Cat Green
+10 Damage
+1 Focus


Analytic Systems
Gear Tech Health2
+200 Health
+2 Resistance


Ceramic Plating
Gear Tech Armor2
+12 Health
+13 Armor


Cranial Interface
Gear Tech Resist2
+24 Health
+14 Resistance


Tier 3

Laser Scope
Gear Tech Focus3
+4 Damage
+15 Focus


S.H.I.E.L.D. Barrier
Gear ShieldSecurity
+23 Armor
+13 Resistance


Black Market Ordnance
Gear Tech Damage2
+15 Damage
+2 Focus


Analytic Systems
Gear Tech Health2
+200 Health
+2 Resistance


Ballistic Plating
Gear Tech Armor3
+13 Health
+14 Armor


Cerebral Interface
Gear Tech Resist3
+26 Health
+15 Resistance


Tier 4

Laser Scope
Gear Tech Focus3
+4 Damage
+15 Focus


Improved S.H.I.E.L.D. Barrier
Gear ShieldSecurity
+24 Armor
+14 Resistance


Explosive Ordnance
Gear Tech Damage3
+20 Damage
+2 Focus


Improved Insulated Systems
Gear Tech Health1
+240 Health
+2 Resistance


Improved Alloy Plating
Gear Tech Armor1
+14 Health
+15 Armor


Improved Anodized Interface
Gear Tech Resist1
+29 Health
+17 Resistance


Tier 5

Improved Thermal Scope
Gear Tech Focus2
+4 Damage
+19 Focus


Improved S.H.I.E.L.D. Barrier
Gear ShieldSecurity
+25 Armor
+15 Resistance


Improved Military Ordnance
Gear Tech Damage1
+25 Damage
+2 Focus


Improved Insulated Systems
Gear Tech Health1
+240 Health
+2 Resistance


Improved Ceramic Plating
Gear Tech Armor2
+16 Health
+16 Armor


Improved Cranial Interface
Gear Tech Resist2
+31 Health
+19 Resistance


Tier 6

Improved Thermal Scope
Gear Tech Focus2
+4 Damage
+19 Focus


Improved S.H.I.E.L.D. Barrier
Gear ShieldSecurity
+26 Armor
+16 Resistance


Improved Black Market Ordnance
Gear Tech Damage2
+30 Damage
+2 Focus


Improved Nanobionic Systems
Gear Tech Health3
+280 Health
+2 Resistance


Improved Ballistic Plating
Gear Tech Armor3
+17 Health
+17 Armor


Improved Cerebral Interface
Gear Tech Resist3
+34 Health
+20 Resistance


Tier 7

Improved Full Spectrum Scope
Gear Tech Focus4
+4 Damage
+21 Focus


Improved S.H.I.E.L.D. Barrier
Gear ShieldSecurity
+27 Armor
+17 Resistance


Improved Explosive Ordnance
Gear Tech Damage3
+35 Damage
+2 Focus


Improved Nanobionic Systems
Gear Tech Health3
+280 Health
+2 Resistance


Improved Reactive Plating
Gear Tech Armor4
+18 Health
+18 Armor


Improved Cortex Interface
Gear Tech Resist4
+37 Health
+21 Resistance


Tier 8

Improved Full Spectrum Scope
Gear Tech Focus4
+4 Damage
+21 Focus


Advanced S.H.I.E.L.D. Barrier
Gear ShieldSecurity
+28 Armor
+18 Resistance


Improved Prototype Ordnance
Gear Tech Damage4
+33 Damage
+2 Focus


Advanced Insulated Systems
Gear Tech Health1
+320 Health
+2 Resistance


Advanced Alloy Plating
Gear Tech Armor1
+19 Health
+19 Armor


Advanced Anodized Interface
Gear Tech Resist1
+38 Health
+22 Resistance


Tier 9

Advanced Thermal Scope
Gear Tech Focus2
+5 Damage
+22 Focus


Advanced S.H.I.E.L.D. Barrier
Gear ShieldSecurity
+29 Armor
+19 Resistance


Advanced Military Ordnance
Gear Tech Damage1
+37 Damage
+2 Focus


Advanced Insulated Systems
Gear Tech Health1
+320 Health
+2 Resistance


Advanced Ceramic Plating
Gear Tech Armor2
+19 Health
+20 Armor


Advanced Cranial Interface
Gear Tech Resist2
+39 Health
+22 Resistance


AvailabilityEdit

Missions:

Orbs:

  • Premium Orb
  • Basic Orb

Arena:

  • Arena Store