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An extremely tough taunting protector with high damage and health.
LukeCage

Luke Cage is unlocked at 2 stars, which costs 45 shards.

 Traits Edit

Allegiance Hero
Jursidiction City
Origin Bio
Class Protector
Team/Organization Defender
Extra None

Stats Edit

Tier 1 Level 1
Health
Damage
Armor
Focus
Resistance
Crit Damage
Crit Chance 10
Dodge Chance 0
Block Chance 0
Block Amount 10
Accuracy 100
Speed 80

Abilities Edit

Beat Up
LukeCageBasic Effects Single Opponent Damage, Assist
Energy Cost Damage 0
Start Energy 0 0
Level 1 Attack primary target for 100% damage. 30% chance for a HERO ally to assist.
Level 2 Attack primary target for 130% damage. 30% chance for a HERO ally to assist.
Level 3 Attack primary target for 170% damage. 30% chance for a HERO ally to assist.
Level 4 Attack primary target for 210% damage. 30% chance for a HERO ally to assist.
Level 5 Attack primary target for 250% damage. 30% chance for a HERO ally to assist.
Level 6 Attack primary target for 290% damage. 30% chance for a HERO ally to assist.
Bring It On!
LukeCageSpecial Effects Self Taunt, Defense Up
Energy Cost Buff 4
Start Energy 4 4
Level 1 Taunt for 1 turn(s).
Level 2 Taunt for 1 turn(s) + Regenerate for 1 turn.
Level 3 Taunt for 1 turn(s) + Regenerate for 1 turn. Clear 1 negative effect from Self.
Level 4 Taunt for 1 turn(s) + Regenerate for 2 turns. Clear 1 negative effect from Self.
Level 5 Taunt for 1 turn(s) + Regenerate for 2 turns. Clear 2 negative effect from Self.
Level 6 Taunt for 2 turn(s) + Regenerate for 2 turns. Clear 2 negative effect from Self.
Unbreakable
LukeCageUltimate Effects Self Deathproof, Clear Negative Effects, Heal
Energy Cost Buff 5
Start Energy 5 5
Level 1 Gain Defense Up on self + all allies.
Level 2 Gain Defense Up on self + all allies. 50% chance to Gain Deathproof on self.
Level 3 Gain Defense Up on self + all allies. 50% chance to Gain Deathproof on self. Generate 1 ability energy for random ally.
Level 4 Gain Defense Up on self + all allies. Gain Deathproof on self. Generate 1 ability energy for random ally.
Level 5 Gain Defense Up on self + all allies. Gain Deathproof on self. Generate 1-2 ability energy for random ally.
Level 6 Gain Defense Up on self for 2 turn. Apply Defense Up on All Allies for 1 turn(s). Gain Deathproof on self. Generate 1-2 ability energy for random ally.
Power Man
LukeCagePassive Effects Self Increase Armor
Energy Cost Passive N/A
Start Energy N/A N/A
Level 1 Gain +5% Max Health per DEFENDER ally.
Level 2 Gain +5% Armor + 5% Max Health per DEFENDER ally.
Level 3 Gain +5% Armor + 5% Max Health + 5% Max Health per DEFENDER ally.
Level 4 Gain +5% Armor +10% Max Health + 5% Max Health per DEFENDER ally.

Gear Edit

Expand to View Gear
Tier 1

Security Clearance
Focus Cat Green
+4 Damage
+5 Focus


Luke Cage's Bracers
Gear LukeCage
+160 Health
+4 Armor


S.T.R.I.K.E. Tactics Manual
Damage Cat Green
+10 Damage
+1 Focus


Serum 612
Health Cat Green
+100 Health
+1 Resistance


Beta Cloth
Armor Cat Green
+9 Health
+8 Armor


Secure Comlink
Resist Cat Green
+19 Health
+5 Resistance


Tier 2

Security Clearance
Focus Cat Green
+4 Damage
+5 Focus


Luke Cage's Bracers
Gear LukeCage
+225 Health
+4 Armor


S.T.R.I.K.E. Tactics Manual
Damage Cat Green
+10 Damage
+1 Focus


Bone Augmentation
Gear Bio Health2
+200 Health
+2 Resistance


Ionized Membrane
Gear Bio Armor2
+12 Health
+13 Armor


Secure Comlink
Resist Cat Green
+19 Health
+5 Resistance


Tier 3

Security Clearance
Focus Cat Green
+4 Damage
+5 Focus


Luke Cage's Bracers
Gear LukeCage
+250 Health
+4 Armor


Grip Strength Formula
Gear Bio Damage3
+20 Damage
+2 Focus


Heart Augmentation
Gear Bio Health3
+220 Health
+2 Resistance


Calcified Membrane
Gear Bio Armor3
+13 Health
+14 Armor


Secure Comlink
Resist Cat Green
+19 Health
+5 Resistance


Tier 4

Cerebral Stimulant
Gear Bio Focus2
+4 Damage
+14 Focus


Improved Luke Cage's Bracers
Gear LukeCage
+275 Health
+4 Armor


Grip Strength Formula
Gear Bio Damage3
+20 Damage
+2 Focus


Improved Spine Augmentation
Gear Bio Health1
+240 Health
+2 Resistance


Improved Fibrous Membrane
Gear Bio Armor1
+14 Health
+15 Armor


Immunal Glands
Gear Bio Resist2
+24 Health
+14 Resistance


Tier 5

Synaptic Stimulant
Gear Bio Focus3
+4 Damage
+15 Focus


Improved Luke Cage's Bracers
Gear LukeCage
+300 Health
+4 Armor


Improved Leg Strength Formula
Gear Bio Damage2
+30 Damage
+2 Focus


Improved Bone Augmentation
Gear Bio Health2
+260 Health
+2 Resistance


Improved Ionized Membrane
Gear Bio Armor2
+16 Health
+16 Armor


Biogenic Glands
Gear Bio Resist3
+26 Health
+15 Resistance


Tier 6

Improved Phrenic Stimulant
Gear Bio Focus1
+4 Damage
+17 Focus


Improved Luke Cage's Bracers
Gear LukeCage
+315 Health
+4 Armor


Improved Leg Strength Formula
Gear Bio Damage2
+30 Damage
+2 Focus


Improved Heart Augmentation
Gear Bio Health3
+280 Health
+2 Resistance


Improved Calcified Membrane
Gear Bio Armor3
+17 Health
+17 Armor


Improved Metabolic Glands
Gear Bio Resist1
+29 Health
+17 Resistance


Tier 7

Improved Cerebral Stimulant
Gear Bio Focus2
+4 Damage
+19 Focus


Improved Luke Cage's Bracers
Gear LukeCage
+330 Health
+5 Armor


Improved Joint Strength Formula
Gear Bio Damage4
+33 Damage
+2 Focus


Improved Lung Augmentation
Gear Bio Health4
+310 Health
+2 Resistance


Improved Carbide Membrane
Gear Bio Armor4
+18 Health
+18 Armor


Improved Immunal Glands
Gear Bio Resist2
+31 Health
+19 Resistance


Tier 8

Improved Synaptic Stimulant
Gear Bio Focus3
+4 Damage
+20 Focus


Advanced Luke Cage's Bracers
Gear LukeCage
+350 Health
+5 Armor


Improved Joint Strength Formula
Gear Bio Damage4
+33 Damage
+2 Focus


Advanced Spine Augmentation
Gear Bio Health1
+320 Health
+2 Resistance


Advanced Fibrous Membrane
Gear Bio Armor1
+19 Health
+19 Armor


Improved Biogenic Glands
Gear Bio Resist3
+34 Health
+20 Resistance


Tier 9

Improved Axial Stimulant
Gear Bio Focus4
+4 Damage
+21 Focus


Advanced Luke Cage's Bracers
Gear LukeCage
+360 Health
+5 Armor


Advanced Leg Strength Formula
Gear Bio Damage2
+40 Damage
+3 Focus


Advanced Bone Augmentation
Gear Bio Health2
+325 Health
+3 Resistance


Advanced Ionized Membrane
Gear Bio Armor2
+19 Health
+20 Armor


Improved Mutagenic Glands
Gear Bio Resist4
+37 Health
+21 Resistance


Availability Edit

Missions:

Orbs:

  • Premium Orb
  • Basic Orb
  • Power Man Orb

Blitz:

  • Blitz Supplies
  • Blitz Orb
  • Power Man Event (Ended)