FANDOM


A relentless tracker who uses cybernetic enhancements to mark and disable his targets.

KorathThePursuer

Korath the Pursuer is unlocked at 2 stars, which costs 45 shards.

TraitsEdit

Allegiance Villain
Jursidiction Cosmic
Origin Tech
Class Blaster
Team/Organization Kree
Extra Mercenary

StatsEdit

Tier 1 Level 1
Health data-parsoid="{"autoInsertedEnd":true,"dsr":[3516,3520,1,0]}"|122
Damage data-parsoid="{"autoInsertedEnd":true,"dsr":[3642,3645,1,0]}"|37
Armor data-parsoid="{"autoInsertedEnd":true,"dsr":[3766,3768,1,0]}"|5
Focus data-parsoid="{"autoInsertedEnd":true,"dsr":[3889,3892,1,0]}"|59
Resistance data-parsoid="{"autoInsertedEnd":true,"dsr":[4018,4021,1,0]}"|59
Crit Damage data-parsoid="{"autoInsertedEnd":true,"dsr":[4148,4152,1,0]}"|130%
Crit Chance data-parsoid="{"autoInsertedEnd":true,"dsr":[4279,4282,1,0]}"|10%
Dodge Chance data-parsoid="{"autoInsertedEnd":true,"dsr":[4410,4412,1,0]}"|0%
Block Chance data-parsoid="{"autoInsertedEnd":true,"dsr":[4540,4542,1,0]}"|0%
Block Amount data-parsoid="{"autoInsertedEnd":true,"dsr":[4670,4673,1,0]}"|25%
Accuracy data-parsoid="{"autoInsertedEnd":true,"dsr":[4797,4801,1,0]}"|100%
Speed 114

AbilitiesEdit

Smart-linked Rifle
KorathBasic Effects Single Opponent Damage, Piercing, Slow
Energy Cost Damage 0
Start Energy 0 0
Level 1 Attack primary target for 80% damage + 10% Piercing. 50% chance to apply Slow for 1 turn.
Level 2 Attack primary target for 120% damage + 10% Piercing. 50% chance to apply Slow for 1 turn.
Level 3 Attack primary target for 120% damage + 20% Piercing. 70% chance to apply Slow for 1 turn.
Level 4 Attack primary target for 150% damage + 20% Piercing. 70% chance to apply Slow for 1 turn.
Level 5 Attack primary target for 150% damage + 30% Piercing. 90% chance to apply Slow for 1 turn.
Level 6 Attack primary target for 190% damage + 30% Piercing. 90% chance to apply Slow for 1 turn.
Target Lock
KorathSpecial Effects Single Opponent Damage, Taunt, Assist
Energy Cost Damage 3
Start Energy 3 (starts ready) 3
Level 1 Attack primary target for 80% damage. Apply Taunt to target for 1 turn. 30% chance to gain an Assist from an ally (greater assist chance from MERCENARY and KREE allies).
Level 2 Attack primary target for 80% damage. Apply Taunt to target for 1 turn. 50% chance to gain an Assist from an ally (greater assist chance from MERCENARY and KREE allies).
Level 3 Attack primary target for 140% damage. Apply Taunt to target for 1 turn. 50% chance to gain an Assist from an ally (greater assist chance from MERCENARY and KREE allies).
Level 4 Attack primary target for 140% damage. Apply Taunt to target for 1 turn. 75% chance to gain an Assist from an ally (greater assist chance from MERCENARY and KREE allies).
Level 5 Attack primary target for 200% damage. Apply Taunt to target for 1 turn. 75% chance to gain an Assist from an ally (greater assist chance from MERCENARY and KREE allies).
Level 6 Attack primary target for 200% damage. Apply Taunt to target for 1 turn. Gain an Assist from an ally.
Takedown Shot
KorathUltimate Effects Single Opponent Damage, Heal Block, Ability Block
Energy Cost Damage 5
Start Energy 5 (starts ready) 5
Level 1 Attack primary target for 170% damage and apply Heal Block.
Level 2 Attack primary target for 170% damage and apply Heal Block + 30% chance to apply Ability Block.
Level 3 Attack primary target for 320% damage and apply Heal Block + 30% chance to apply Ability Block.
Level 4 Attack primary target for 320% damage and apply Heal Block for 2 turns + 30% chance to apply Ability Block.
Level 5 Attack primary target for 450% damage and apply Heal Block for 2 turns + 30% chance to apply Ability Block.
Level 6 Attack primary target for 450% damage and apply Heal Block for 2 turns + 50% chance to apply Ability Block.
Hot Pursuit
KorathPassive Effects Self Speed Up
Energy Cost Passive N/A
Start Energy N/A N/A
Level 1 On Enemy Death, 50% chance to gain Speed Up for 1 turn.
Level 2 On Enemy Death, 50% chance to gain Speed Up for 1 turn. On Spawn, 50% chance to gain Speed Up.
Level 3 On Enemy Death, gain Speed Up for 1 turn. On Spawn, 50% chance to gain Speed Up.
Level 4 On Enemy Death, gain Speed Up for 1 turn. On Spawn, gain Speed Up.

GearEdit

Expand to View Gear
Tier 1

Security Clearance
Focus Cat Green
+4 Damage
+5 Focus


Cyberlinked Rifle
Gear Korath
+160 Health


S.T.R.I.K.E. Tactics Manual
Damage Cat Green
+10 Damage
+1 Focus


Serum 612
Health Cat Green
+100 Health
+1 Resistance


Beta Cloth
Armor Cat Green
+9 Health
+8 Armor


Secure Comlink
Resist Cat Green
+19 Health
+5 Resistance


Tier 2

Thermal Scope
Gear Tech Focus2
+4 Damage
+14 Focus


Cyberlinked Rifle
Gear Korath
+180 Health
+20 Damage


Black Market Ordnance
Gear Tech Damage2
+15 Damage
+2 Focus


Analytic Systems
Gear Tech Health2
+200 Health
+2 Resistance


Beta Cloth
Armor Cat Green
+9 Health
+8 Armor


Secure Comlink
Resist Cat Green
+19 Health
+5 Resistance


Tier 3

Thermal Scope
Gear Tech Focus2
+4 Damage
+14 Focus


Cyberlinked Rifle
Gear Korath
+185 Health
+21 Damage


Explosive Ordnance
Gear Tech Damage3
+20 Damage
+2 Focus


Nanobionic Systems
Gear Tech Health3
+220 Health
+2 Resistance


Ballistic Plating
Gear Tech Armor3
+13 Health
+14 Armor


Cerebral Interface
Gear Tech Resist3
+26 Health
+15 Resistance


Tier 4

Improved Optical Scope
Gear Tech Focus1
+4 Damage
+17 Focus


Improved Cyberlinked Rifle
Gear Korath
+190 Health
+22 Damage


Improved Military Ordnance
Gear Tech Damage1
+25 Damage
+2 Focus


Improved Insulated Systems
Gear Tech Health1
+240 Health
+2 Resistance


Ballistic Plating
Gear Tech Armor3
+13 Health
+14 Armor


Cerebral Interface
Gear Tech Resist3
+26 Health
+15 Resistance


Tier 5

Improved Optical Scope
Gear Tech Focus1
+4 Damage
+17 Focus


Improved Cyberlinked Rifle
Gear Korath
+195 Health
+23 Damage


Improved Black Market Ordnance
Gear Tech Damage2
+30 Damage
+2 Focus


Improved Analytic Systems
Gear Tech Health2
+260 Health
+2 Resistance


Improved Alloy Plating
Gear Tech Armor1
+14 Health
+15 Armor


Improved Cranial Interface
Gear Tech Resist2
+31 Health
+19 Resistance


Tier 6

Improved Laser Scope
Gear Tech Focus3
+4 Damage
+20 Focus


Improved Cyberlinked Rifle
Gear Korath
+200 Health
+24 Damage


Improved Explosive Ordnance
Gear Tech Damage3
+35 Damage
+2 Focus


Improved Nanobionic Systems
Gear Tech Health3
+280 Health
+2 Resistance


Improved Alloy Plating
Gear Tech Armor1
+14 Health
+15 Armor


Improved Cranial Interface
Gear Tech Resist2
+31 Health
+19 Resistance


Tier 7

Improved Laser Scope
Gear Tech Focus3
+4 Damage
+20 Focus


Improved Cyberlinked Rifle
Gear Korath
+205 Health
+25 Damage


Improved Prototype Ordnance
Gear Tech Damage4
+33 Damage
+2 Focus


Improved Biofeedback Systems
Gear Tech Health4
+310 Health
+2 Resistance


Improved Ceramic Plating
Gear Tech Armor2
+16 Health
+16 Armor


Improved Cortex Interface
Gear Tech Resist4
+37 Health
+21 Resistance


Tier 8

Advanced Optical Scope
Gear Tech Focus1
+4 Damage
+22 Focus


Advanced Cyberlinked Rifle
Gear Korath
+210 Health
+26 Damage


Advanced Military Ordnance
Gear Tech Damage1
+37 Damage
+2 Focus


Advanced Insulated Systems
Gear Tech Health1
+320 Health
+2 Resistance


Improved Ballistic Plating
Gear Tech Armor3
+17 Health
+17 Armor


Improved Cortex Interface
Gear Tech Resist4
+37 Health
+21 Resistance


Tier 9

Advanced Optical Scope
Gear Tech Focus1
+4 Damage
+22 Focus


Advanced Cyberlinked Rifle
Gear Korath
+215 Health
+27 Damage


Advanced Black Market Ordnance
Gear Tech Damage2
+40 Damage
+3 Focus


Advanced Analytic Systems
Gear Tech Health2
+325 Health
+3 Resistance


Improved Reactive Plating
Gear Tech Armor4
+18 Health
+18 Armor


Advanced Cranial Interface
Gear Tech Resist2
+39 Health
+22 Resistance


AvailabilityEdit

Missions:

  • Villians United: Chapter 5-9
  • Cosmic: Chapter 3-9
  • Mystic: Chapter 3-6

Orbs:

  • Mega Orb
  • Premium Orb
  • Basic Orb
  • Pursuer Orb (unavailable at this time)

Blitz:

  • Pursuer Blitz (June 29 - July 1)