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A massive brute that gains strength at the expense of vulnerability.
AIMMonstrosity

A.I.M. Monstrosity is unlocked at 3 stars, which costs 100 shards.

TraitsEdit

Allegiance Villain
Jursidiction Global
Origin Bio
Class Brawler
Team/Organization A.I.M.
Extra Minion

StatsEdit

Tier 1 Level 1
Health 106
Damage 48
Armor 7
Focus 75
Resistance 48
Crit Damage 130%
Crit Chance 10%
Speed 77
Dodge Chance 0%
Block Chance 0%
Block Amount 25%
Accuracy 100%

AbilitiesEdit

Bash
AIMMonstrosityBasic Effects Single Opponent Damage, Defense Down
Energy Cost Damage 0
Start Energy 0 0
Level 1 Attack primary target for 50% damage. 50% chance to apply Defense Down for 1 turn.
Level 2 Attack primary target for 100% damage. 50% chance to apply Defense Down for 1 turn.
Level 3 Attack primary target for 100% damage. 70% chance to apply Defense Down for 1 turn.
Level 4 Attack primary target for 170% damage. 70% chance to apply Defense Down for 1 turn.
Level 5 Attack primary target for 170% damage. 90% chance to apply Defense Down for 1 turn.
Level 6 Attack primary target for 250% damage. 90% chance to apply Defense Down for 1 turn.
Sudden Evolution
AIMMonstrositySpecial Effects Self Offense Up, Defense Down, Heal
Energy Cost Buff 4 (3 at Level 4)
Start Energy 4 4 (3 at Level 4)
Level 1 Gain Offense Up for 2 turns + Defense Down for 2 turns. Heal self for 100 Health + 5% of Max Health.
Level 2 Gain Offense Up for 2 turns + Defense Down for 2 turns. Heal self for 700 Health + 5% of Max Health.
Level 3 Gain Offense Up for 2-3 turns + Defense Down for 2 turns. Heal self for 700 Health + 5% of Max Health.
Level 4 Gain Offense Up for 2-3 turns + Defense Down for 2 turns. Heal self for 700 Health + 5% of Max Health.
Level 5 Gain Offense Up for 2-3 turns + Defense Down for 2 turns. Heal self for 2,000 Health + 5% of Max Health.
Level 6 Gain Offense Up for 3 turns + Defense Down for 2 turns. Heal self for 2,000 Health + 5% of Max Health.
Growth Spurt
AIMMonstrosityPassive Effects Self Heal
Energy Cost Passive N/A
Start Energy N/A N/A
Level 1 On Turn, 30% chance to Heal for 5% of Max Health.
Level 2 On Turn, 35% chance to Heal for 5% of Max Health.
Level 3 On Turn, 35% chance to Heal for 10% of Max Health.
Level 4 On Turn, 40% chance to Heal for 10% of Max Health.

GearEdit

Expand to View Gear
Tier 1

Security Clearance
Focus Cat Green
+4 Damage
+5 Focus


Experimental Formula
Gear AIMMonstrosity
+


S.T.R.I.K.E. Tactics Manual
Damage Cat Green
+10 Damage
+1 Focus


Serum 612
Health Cat Green
+100 Health
+1 Resistance


Beta Cloth
Armor Cat Green
+9 Health
+8 Armor


Secure Comlink
Resist Cat Green
+19 Health
+5 Resistance


Tier 2

Cerebral Stimulant
Gear Bio Focus2
+4 Damage
+14 Focus


Experimental Formula
Gear AIMMonstrosity
+58 Damage
+13 Focus


Leg Strength Formula
Gear Bio Damage2
+15 Damage
+2 Focus


Serum 612
Health Cat Green
+100 Health
+1 Resistance


Beta Cloth
Armor Cat Green
+9 Health
+8 Armor


Secure Comlink
Resist Cat Green
+19 Health
+5 Resistance


Tier 3

Synaptic Stimulant
Gear Bio Focus3
+4 Damage
+15 Focus


Experimental Formula
Gear AIMMonstrosity
+60 Damage
+14 Focus


Grip Strength Formula
Gear Bio Damage3
+20 Damage
+2 Focus


Serum 612
Health Cat Green
+100 Health
+1 Resistance


Ionized Membrane
Gear Bio Armor2
+12 Health
+13 Armor


Biogenic Glands
Gear Bio Resist3
+26 Health
+15 Resistance


Tier 4

Improved Phrenic Stimulant
Gear Bio Focus1
+4 Damage
+17 Focus


Improved Experimental Formula
Gear AIMMonstrosity
+61 Damage
+15 Focus


Improved Arm Strength Formula
Gear Bio Damage1
+25 Damage
+2 Focus


Bone Augmentation
Gear Bio Health2
+200 Health
+2 Resistance


Calcified Membrane
Gear Bio Armor3
+13 Health
+14 Armor


Biogenic Glands
Gear Bio Resist3
+26 Health
+15 Resistance


Tier 5

Improved Cerebral Stimulant
Gear Bio Focus2
+4 Damage
+19 Focus


Improved Experimental Formula
Gear AIMMonstrosity
+63 Damage
+16 Focus


Improved Leg Strength Formula
Gear Bio Damage2
+30 Damage
+2 Focus


Bone Augmentation
Gear Bio Health2
+200 Health
+2 Resistance


Improved Fibrous Membrane
Gear Bio Armor1
+14 Health
+15 Armor


Improved Immunal Glands
Gear Bio Resist2
+31 Health
+19 Resistance


Tier 6

Improved Synaptic Stimulant
Gear Bio Focus3
+4 Damage
+20 Focus


Improved Experimental Formula
Gear AIMMonstrosity
+65 Damage
+17 Focus


Improved Grip Strength Formula
Gear Bio Damage3
+35 Damage
+2 Focus


Heart Augmentation
Gear Bio Health3
+220 Health
+2 Resistance


Improved Ionized Membrane
Gear Bio Armor2
+16 Health
+16 Armor


Improved Immunal Glands
Gear Bio Resist2
+31 Health
+19 Resistance


Tier 7

Improved Axial Stimulant
Gear Bio Focus4
+4 Damage
+21 Focus


Improved Experimental Formula
Gear AIMMonstrosity
+66 Damage
+18 Focus


Improved Joint Strength Formula
Gear Bio Damage4
+33 Damage
+2 Focus


Improved Spine Augmentation
Gear Bio Health1
+240 Health
+2 Resistance


Improved Calcified Membrane
Gear Bio Armor3
+17 Health
+17 Armor


Improved Mutagenic Glands
Gear Bio Resist4
+37 Health
+21 Resistance


Tier 8

Advanced Phrenic Stimulant
Gear Bio Focus1
+4 Damage
+22 Focus


Advanced Experimental Formula
Gear AIMMonstrosity
+68 Damage
+19 Focus


Advanced Arm Strength Formula
Gear Bio Damage1
+37 Damage
+2 Focus


Improved Bone Augmentation
Gear Bio Health2
+260 Health
+2 Resistance


Improved Carbide Membrane
Gear Bio Armor4
+18 Health
+18 Armor


Improved Mutagenic Glands
Gear Bio Resist4
+37 Health
+21 Resistance


Tier 9

Advanced Cerebral Stimulant
Gear Bio Focus2
+5 Damage
+22 Focus


Advanced Experimental Formula
Gear AIMMonstrosity
+69 Damage
+20 Focus


Advanced Leg Strength Formula
Gear Bio Damage2
+40 Damage
+3 Focus


Improved Heart Augmentation
Gear Bio Health3
+280 Health
+2 Resistance


Advanced Fibrous Membrane
Gear Bio Armor1
+19 Health
+19 Armor


Advanced Immunal Glands
Gear Bio Resist2
+39 Health
+22 Resistance


AvailabilityEdit

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  • Premium Orb
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